Photorealistic integration standards engineered to satisfy Hollywood visual effects supervisors.
Direct beauty-pass rebuilding with full control over diffuse, specular, normal, Z-depth, cryptomattes, roughness, and ambient occlusion passes.
Volumetric and atmospheric depth slicing resolving complex spatial edge interactions between CGI creatures, smoke, sparks, and live actors.
Projecting high-res digital matte paintings onto cards, LIDAR point cloud meshes, and camera geometry projections within Nuke 3D space.
Photorealistic edge integration, despill color suppression, and atmospheric rim light wrapping tailored to native camera sensor lighting.
Final composited shot deliverables formatted for Hollywood DI grading, mastering, and finishing suites.
16-bit half / 32-bit float multi-channel OpenEXR with embedded alpha, beauty comp, and QC matte passes.
Film-standard 10-bit and 12-bit Log DPX sequences matching scanner metadata and project timecode reels.
Master editorial QuickTimes with burned-in frame counter, timecode, and studio slate metadata.
Fully annotated Nuke nodal script archives with relative asset paths, pre-comps, and OCIO configs.
Send us your test shots or sequence turnover specs. Our production coordinators are standing by for immediate bidding and capacity scheduling.