Match Move & 3D Tracking

Recreating physical camera position, focal length, sensor trajectory, and lens distortion in 3D virtual space with sub-pixel solve precision. Engineered for complex feature film shots with LIDAR alignment and anamorphic optics.

3DEqualizer Solves
Anamorphic Lens Grids
LIDAR Point Cloud Match
Rigid Object & Body Track
Request Turnover Quote → Inspect Before & After ↓
LIVE VFX PLATE • 3D CAMERA TRACKING & OPTICAL SOLVE
01:24:19:08
VFX Match Move 3DEqualizer Camera Solve and 3D Frustum Point Cloud
SOLVE DATA // 3DEQUALIZER • ARRI ALEXA LF DEV: 0.24 PX • 8K SOLVE
MATCH-MOVE • BEFORE WORKING • AFTER CLEAR OUTPUT 01:24:19:08
BEFORE WORKING // 3D CAMERA SOLVE & POINT CLOUD AFTER WORKING // COMPOSITED FINAL PLATE After Working: Composited Final Plate
Before Working: 3D Camera Solve & Point Cloud

Technical Capabilities

Sub-pixel camera and object tracking standards engineered for seamless downstream VFX integration.

3DEqualizer Precision Solves

Industry-standard camera solves with deviation under 0.5 pixels across complex handheld, drone, Technocrane, and fast-pan motion plates.

Anamorphic Lens Distortion Profiling

Generating precise un-distortion and re-distortion ST maps matching anamorphic optical breathing, chromatic aberration, and barrel distortion.

LIDAR & Survey Integration

Aligning camera solves to on-set total station survey points and dense 3D LIDAR point clouds for millimeter-accurate set reconstruction.

Object & Vehicle Tracking

Dynamic 3D tracking for fast-moving vehicles, weapons, aircraft, and mechanical props with rigid 3D geometry alignment.

Output Formats & Delivery

Camera and geometry deliverables formatted to plug seamlessly into Maya, Houdini, Blender, and Nuke.

AUTODESK MAYA

Maya Scenes (.ma/.mb)

Fully baked camera nodes, focal length animation curves, filmback dimensions, and locator point clouds.

UNIVERSAL CACHE

Alembic (.abc)

Ogawa Alembic camera and survey geometry cache for cross-platform Maya, Houdini, and Unreal Engine workflows.

OPTICAL ST MAPS

Lens Distortion Grids

ST Map 32-bit EXR distortion maps, 3DE Nuke plugin nodes, and grid calibration charts for comp undistortion.

3DEQUALIZER NATIVE

3DE Project Files

Native `.3de` session files including complete point weightings, survey alignments, and solve residual logs.

Ready To Initiate A Match Move Turnover Test?

Send us your test shots or sequence turnover specs. Our production coordinators are standing by for immediate bidding and capacity scheduling.

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